[Edited the help content Dino Morelli **20100827140119 Ignore-this: 44ea8a4ef12da4b0403dea8e53d7b660 Changed made to text itself, styling of some elements, and order of information. Also added developer contact section. ] hunk ./TODO 3 -- maybe some line above action to h2 sections in the help - -- add developer email info to help - hunk ./assets/help.html 13 + + h1 { + color: #7f7f7f; + } + + h2 { + color: #7f7f7f; + border-top: 2px solid #7f7f7f; + padding-top: 0.25em; + } hunk ./assets/help.html 26 -

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SpectraHex instructions

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SpectraHex

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Game introduction

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Introduction

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How to move

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To start a move, select a tile by tapping on it. The board will highlight that tile with a white circle and will also highlight any legal destinations for it with black circles.

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To complete the move, tap one of the destinations.

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To cancel your move, tap the starting tile again (marked with a white circle) and it will be unselected, leaving the board unchanged.

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There are several kinds of move in SpectraHex. A move means a starting tile will leave its hex, jump over another tile (but NOT over an empty space) and arrive at the hex on the other side.

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There are several types of move in SpectraHex. A move means a starting tile will leave its hex, jump over another tile (but NOT over an empty space) and arrive at the hex on the other side.

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How to move

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To start a move, select a tile by tapping on it. The board will highlight that tile with a white circle and will also highlight any legal destinations for it with black circles.

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To complete the move, tap one of the destinations.

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To cancel your move, tap the starting tile again (marked with a white circle) and it will be unselected, leaving the board unchanged.

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Contact

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To contact the developer: Dino Morelli

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dino@ui3.info

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